Thursday, 12 June 2014

Make Rad Solar Panels In Minutes With A Sweet Desktop Laminator






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Picture of Make rad solar panels in minutes with a sweet desktop laminator

Let's Make Rad Solar Panels In Minutes With A Sweet Desktop Laminator



I know what you're thinking.  It's written all over your face.  You're all, "awww, man!  I'm sitting here, ready to make a solar panel, and I've got my silicon cells and EVA all ready and waiting, but my dang kid just threw my soldering iron at the glass I was going to use for the frontsheet, and now the iron and the glass are shattered and on fire, respectively.  How am I ever going to make a solar panel now?  The only other things I've got in the house are a couple transparency sheets and an office laminator.  This mad sucks, yo"
Well, solar friend, don't you worry.  I'm here to tell you about a sweet technique to make water
proof solar panels out of silicon cells with NO soldering, NO glass, and NO money down.  All you need 
a cheapo Staples laminator (got mine for $15 from the Chinese version of Staples down the 
street in Hong Kong, 钉了!), a few simple materials and an iron will

It takes about five minutes to make a small panel, and they're delightfully sturdy, 
waterproof and easy.  Ready?  Once more into that shiny solar breach!(no, not 
that one)p.s.  My boy Chill Solar Dude is coming along on this instructable hayride 
to drop some ill narration on us.  How's it hanging, CSD?


Step 1: A little background on solar

This instructable is all about making solar panels.  Solar panels are different than solar cells--a
solar cell is a single piece of silicon.  Typically, solar cells are low-voltage, high-current devices,
putting out about half a volt, with a current proportional to the cell's area and the intensity of the light.  A modern 6" x 6" cell puts out about 7A of max-power current, at 0.5V*
Electrically, there's not much you can do with 0.5V and 7A.  So we combine solar cells in series and parallel to get to a useful voltage and current.  If we combine ten solettes in series, we get
 five volts at the max power point, which is a generally useful voltage for powering small 
electronics.

Picture of A little background on solar
I-V curves.png
The other tricky part about making solar panels is protecting the delicate silicon cells.  These cells are very thin--0.2mm, and they're susceptible to every evil the world has to offer--vibration, humidity, moisture, flexing, heat, cold, bad feelings and hurtful statements.  Once the cells are electrically connected, you have to find some way to wrap them up in a powerful, strong sleeping bag that keeps the warm feelings in and the bad, harmful things on the outside.  This process is called encapsulation.
There's lots of ways to encapsulate solar panels--you can cover them in plastic resin, use huge presses with heaters and vacuums to fix glass and plastic to the front of the panel, and all other kinds of neat tricks to keep the silicon safe and dry.  This instructable is all about a new trick that a friend and I came up with that lets you electrically connect the cells and physically protect them, all using a standard office laminator and a few cents of plastic film.
That's all there is to making solar panels--combine pieces of silicon together, protect them from the harsh outside world, and then ride the solar wave into the glorious sunset.  It's actually quite easy to do.  Read on!

*  If terms like 'max power' and 'short-circuit current' are unfamiliar, check out the other images.  Homey Chill Solar Dude put together some quick tutorials explaining how it all works.



Step 2: Get what you need

Picture of get what you need
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There is one very special thing about this method of making solar panels, and that's that it's very cheap and simple.  The cheapest commercial solar panels sell for $.68/W, and homemade solar panels often run higher, because they use very expensive encapsulants.  These panels won't last as long as a glass-laminated panel, but they're made with scrap silicon and some plastic film, making them, to my knowledge, the cheapest, simplest microsolar panels in the world.  The raw material cost for the panels is about $.50/W, a minute to get a good lamination, and you're ready to go!  It's pretty awesome, if I do say so myselfSO, you'll need some materials.  Here's what you need and some places to get it: PET lamination film --  This film 
will make the front and back of your solar panel.
You can get this in your local office supply store 
for laminating papers and ID badges and the like,
or there's plenty of places online that sell PET film 
specifically for solar.  The solar film is UV-stabilized 
and will last longer outdoors.


Shameless plug:  we went ahead and packaged all 
of these materials up in a kit for hacking your own 
solar panels, and you can get it here.  You can get 
the materials other places, too, and I'm listing those 
sources, but we put a lot of effort into sourcing high-
quality materials that work right.  Also, each kit 
comes with ten microliters of Love.



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EVA film -- EVA is a rubbery plastic that's very similar to hot glue.  This goes in between the PET film and the solettes, and when heated, forms a perfectly clear, index-matched layer bonding the solettes to the PET.Mechanically, it also cushions the delicate solettes and forms a moisture barrier, waterproofing the panel.  This is a pretty specialized material, so you're unlikely to find a local source, but you can buy big rolls of it on ebay for pretty cheap.

Copper Tape -- this stuff is awesome.  Shiny, real copper with an adhesive backing!  You'll use it to make electrical contact with the enapsulated panel and make a nice connection that you can solder or alligator-clip onto.  You can pick it up at craft stores like Michaels, or there are plenty of cheap sources on ebay.

Doublestick Tape -- you use this to hold the solar cells in place while they're being laminated.  The plastic gets all melty and skooshy, and it tends to push the cells around unless they're taped down.  The best stuff is very thin, very strong tape.  Get it at any stationary store.

Solettes --  This is where the solar magic happens.  These are silicon cells cut to whatever size you want.  The size determines the current of the solar cell--in this instructable, I'm using 52mm x 13mm cells, which put out about 200mA Isc.  You can get these from us or from ebay.  If you do buy from ebay, be sure not to get cells with tabbing--you want just the bare solar cell.

A laminator -- Any desktop laminator will do.  Use one you've got lying around, or pick one up from an office supply store.

A note for the true solar hounddog -- you can get particularly beautiful laminations if you do a simple mod to your laminator to slow it down, so if this project excites you, you might consider dedicating a laminator to the pursuit of solar glory.  I'll go into details of the laminator mods in another instructable.

Step 3: An overview of the underbite

Picture of An overview of the underbiteI'm going to make this panel with what we call a "shingled solette" technique.  The solettes are held down to a PET backing using double--stick tape, and they overlap one another slightly, so the negative top of one solette is in electrical contact with the positive bottom of the next solette, making a series connection that adds the solettes' voltages.
What's wonderful about this technique is that you don't have to solder anything.  Just lay the solettes on top of one another, laminate the solettes inside plastic, and the lamination holds the solettes in solid electrical contact.

This video is a good overview of the process--it's a sped-up video of me making a solar panel from start to finish using this technique

Step 4: Step 1: It starts with a backing

Picture of Step 1:  It starts with a backingtemplate.png

The first thing you'll need is a PET backing.  I really recommend using solar PET rather than the lamination sheets--it's a bit thicker and it doesn't get as floppy when you melt it in the laminator.  You can get working panels either way (I used lamination sheets in the video), but the panels come out cleaner with solar PET film.

Decide what voltage panel you want to make.  This will determine how many solettes you have in your panel, and how long your panel will end up.  If your panel is voltage V, you'll have V/2 + 1 solettes, i.e. if you're making a 5V panel, that panel will have 11 solettes.  The shingled solettes should have about 1mm of overlap with their neighbors.

I'm attaching a template for a 5.5V panel that uses 52x13mm solettes.  This makes a ~5.5V, 170mA panel that's good for charging 5V electronics, like phones, cameras, and other devices.  You can print the template directly onto the rough side of the PET backing, which is quite handy.  If you use it, print it out at 1:1 scale on A4 paper.
If you want to make a different size or voltage solar panel, that's fine.  Figure out how many solettes you're using and how large your backing needs to be to accommodate them.  You can as large a margin as you like around your solettes.

Cut your backing out of PET and you're on your way!

Step 5: Step 2: Ze copper tape

IMG_20130425_223217.jpgThe next thing to do is place the copper tape on your backing.  This tape  will bring out the electrical contacts from the panel and let you connect to the panel after it's laminated.

You'll notice the two sides of the PET have different textures--there's a smooth side and a rough side.  The rough side is coated to make it stick better in a lamination.  You're going to place the solettes on that side.

Picture of Step 2:  Ze copper tapeCut two pieces of copper tape and stick them on either end of the PET. 
 Leave a bit of the tape hanging over the end of the PET piece, and wrap that around to stick on the other side.  Remember, everything on the rough side of the PET is going to be laminated, so you won't be able to get to it.  Wrapping the tape around to the other side lets you access the electrical contacts after the panel is laminated.

Step 6: Step 3--Doublestick

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Picture of Step 5--place the solettes
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Whichever piece of copper tape you place your first solette on will be the positive contact of your panel.  Choose with care, and you might want to make a mark to remind yourself later (although you'll be able to look at the solettes and figure it out, too)Place the solette so it's centered on the PET and is overlapping the copper tape by several millimeters.  Be delicate with the solettes--they are quite fragile, and it's easy to crack them.  Press the solette down onto the doublestick tape, and thar she goes.
One by one, add the rest of the solettes.  Doublestick tape holds the solettes pretty permanently, so make sure you like how the solette looks before you press it down into the tape.  If you do 
misplacea solette, it's not the 
end of the world.It'll probably 
break, but try to twist it,rather 
than peel it away from the tape.
It it does break, just pull the pieces 
from the tape and put down a fresh 
one.

When you get to the last solette,
take a moment to look at what
it's doing, electrically.  The
bottom of the last solette contacts
both the previous solette and the copper tape.
t's a funny trick that we call the "false solette"
trick--we're just using the conductive bottom
of the solette like a wire to connect the top of the previous solette with the copper tape on the backing.

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Once you've finished placing all your solettes, kick back in your chair and take a deep breath.  Relish this moment.  One minute from now, you'll be the proud owner of a finished solar panel, and everything will change.




Step 8: Step 6--sudo make me a sandwich

IMG_20130425_230418.jpgNow is a good time to preheat your laminator.
First up, make a lamination sandwich.  Take a piece of EVA and lay it on top of the solettes, and then take another piece of PET and lay it, rough side-down, on top of the EVA.  Your baby is ready for the hot rollers!
Picture of Step 6--sudo make me a sandwich  The doublestick tape should keep everything in place, but all the same, be gentle with the unlaminated panel.  Pick it up and feed one end into the laminator.  It's important to laminate the panel along the length of the panel--feeding it in a different way may crack your solettes.  Chill Solar Dude made a drawing for you, for clarification.

The laminator will pick it up and start pulling it through.  On the other side of the laminator, you'll see a beautiful panel emerge like a dhota from an air chrysalis.

laminator dude.pngYou may notice that my laminator looks like the terminator 
while he's being lowered down into the pool of molten steel.  Yours doesn't have to look like that.  I've been tinkering with my laminator so frequently that I've wised up and stopped putting the cover back on, but you just do this with a normal, off-the-shelf laminator, and it'll work just fine.

Most desktop laminators run too cold and fast to fully melt a panel.  The easiest way to handle this is to pass your panel through the laminator several times, and each time, it'll melt a little more.  This is a dirt-simple method, and it makes panels that work fine, but it leaves small bubbles inside a panel where the EVA didn't fully melt.
laminator direction.pngThe best way I've found to make good-looking panels is to slow it down by stopping the laminator every ~10mm or so and waiting a few seconds for the panel to melt, then advancing it another 10mm.  This lets the panel spend more time under the hot rollers, melting the plastic more thoroughly, and then the laminator's rollers can completely squeeze out any bubbles in the plastic, giving a perfectly clear, smooth panel.

When you're feeding the panel into the laminator, you might get your plastic layers slightly misaligned.  That's fine.  Once your panel is laminated, you can trim down any sloppy edges with scissors and get a nice clean edge.
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Well there you go.  Ain't nothing left to do but test 'er out

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Step 9: Well? Did it work?

 I made a nine-solette panel.  One of those solettes
 is a false solette and doesn't add voltage to the 
panel, but each of the other solettes adds half a volt
 at the max power point, so I should see 4 volts at 
the max power point.

I plugged it into our little solar testbed, and lo and 
behold, the panel's putting out 208mA at 3.7V at 
the max power point, or .75W.  Pretty good, ain't 
that right, Chill Solar Dude?


Step 10: Wellsir, I reckon it's time to hit the ol' dusty trail


Well, that's about it I reckon.  Go forth and build cool stuff.  Show everybody what you make in the comments!


If you think this is neat, well, my amigo Shawn and I do this all the time, and we're busy making lovely tiny little machines that make solar panels
Picture of Wellsir, I reckon it's time to hit the ol' dusty trail

Let's Make A Robo

Step 1: Get all the materials needed!

Picture of get all the materials needed!ok so get all these.i got them mostly from broken toys,i'm sure you can find them at radioshack.

- a AA battery holder -> holding the batteries
- some solder wire -> soldering
- some wires -> connecting motor to switch,to batteries
- 2 AA batteries -> powering the motor
- 2 1.5V motors (preferably identical) -> making the robot move
- a slide switch -> ON,OFF
- 2 SPDT (Single Pole Double Throw) switches -> used for antenna
- 1-2 paperclips -> glue on the antennae so it is longer
- some glue sticks -> use with the hot glue gun

Step 2: Get all the tools needed!

i borrowed all the tools from my father,once again,they should be available at radioshack

Picture of get all the tools needed!- wire cutter and stripper ->cut wires and strip them
- pliers ->shape the antennas
- hot glue gun -> glue the switch and the SPDT switches on the battery holder
- a soldering iron -> solder and connect wires together
- a multimeter -> check the battery

Step 3: So,let's get started!

check the battery's power - =D

if its' on <<good>> use it

if it's on <<bad>> change it (in my case,regharge it)
Picture of some wires

Step 4: Some wires

solder the wires to the AA battery holder - i made the wires extra long on the blue battery holder so i don't mess it up,=)

don't forget the 3th connection!!!

it's the wire that connects the 2 batteries together

i changed the battery holder

Step 5: The antennae,part 1

glue it with the hot glue gun in front of the holder try to do it as perfect as possible

<-i'm a perfectionist->

try to do as in the picture
Picture of the antennae,part 2   

Step 6: The antennae,part 2

with the pliers,bent the paperclip into a straight line.

do your best, =\

Step 7: The antennae,part 3

Picture of the antennae,part 3P7062423.JPG
cut the antenna with something pointy =)

I used the wire cutter/stripper

you will now have 2 small lines...

Step 8: The antennae,part 4

with the pliers,bend each line like in the photo

try to make them identical by putting one on top of the other or bending them together

Step 9: The antennae,part 5

Picture of the antennae,part 5the last part!

glue the 2 metal things on the top of the SDPT switches

Step 10: The motors

Picture of the motorsglue the motors at an angle of 40 degrees.

once again,do your best

Step 11: Some wheels!

i got these from a kinder toy,i honestly don't know where to buy some.sorry

glue it to the back of the AA battery holder.glue it a little lower so the holder doesn't touch the ground.if it does it will not go straight and will go slower

Step 12: Some more wires

Picture of some more wiresok so now connect the wires,do your best and look in the picture

Step 13: Some decoration!!!

be creative!

you can use my model,or create your own!

Step 14: The circuit diagram

well follow the pic and connect the wires

zoom it so you can see better

Step 15: How does it work?

Picture of how does it work?when the robot hits a wall,it triggers the L or R switch which maked the opposite motor reverse for a couple of seconds.this makes it avoid obstacles

the picture may explain alot

Make Your Own Robot

Things You’ll Need

  • 2 small motors (these can be found in some toys and in electric toothbrushes)
  • 2 SPDT or 3-way switches
  • 1 AA battery holder (with space for 2 batteries)
  • 1 piece of metal (roughly 1”x3”, aluminum works well)
  • 2 spade connectors
  • Heat-shrink tubing
  • 1 small bead
  • A handful of paper clips

    Steps

    Build a Robot at Home Step 1.jpg
    1
    Fit the heat-shrink tubing to the wheel on the motor. Cut a piece of the tubing just a little longer than each wheel, fit it onto the wheel and shrink it using a lighter or the soldering iron. You may wish to put a few layers in increasing diameters to really build up the “tires”. 
    1. Build a Robot at Home Step 2 Version 2.jpg
      2
      Glue the switches to the backside of the battery holder. Glue the switches to the back end of the battery holder on the flat side. This should be the end which the wires come out of. Place them at an angle in the corners, such that the contacts farthest from where the lever-looking metal bar goes into the device are touching at the center line of the device.
      • The levers, which are the switches themselves, should be at the outside, near the wires.
    2. Build a Robot at Home Step 3.jpg
      3
      Place the metal strip. Place the 1”x3” strip of aluminum just behind the switches, center it, and then bend the excess down at a 45° angle. Glue it in place with hot glue. Let it set completely before moving on.
    3. Build a Robot at Home Step 4.jpg
      4
      Attach the motors to the metal wings. Using hot glue, attach the motors to the bent down sections of metal such that the “tires” are touching the ground. You will want to pay attention to the charge markings on the motors, as the tires will need to go in opposite directions. Make sure that one motor is placed “upside down,” as compared to the other.
    4. Build a Robot at Home Step 5.jpg
      5
      Form the back wheel. You will need a back wheel so that the robot doesn’t drag. Take a large paperclip and form it into the outline of a TARDIS or a house, with a medium-sized round bead at the peak. Place it at the opposite end from the protruding wires and hot glue the ends of the clip to the sides of the battery holder.
    5. Build a Robot at Home Step 6.jpg
      6
      Solder the robot. You will need to use a soldering iron and solder to connect all of the electrical wires between the components of the robot. This must be done carefully in order to ensure that it works. There are several connections you will have to make:
      • First, solder the connection of the two switches.
      • Next, solder a small wire between the two center connections on the switches.
      • Solder two wires, one from the negative motor and one from the positive motor, to the final connection on the switch.
      • Solder a longer wire between the remaining connections on the motors (connecting the motors to each other).
      • Solder a longer wire between one of the back connections between the motor and the back section of the battery holder where the positive and negative charges meet.
      • Take the positive wire from the battery holder and solder it to the center, touching connections on the switches.
      • The negative wire from the battery holder will go to the center connection on one of the switches.
    6. Build a Robot at Home Step 7.jpg
      7
      Create the feelers for the robot. Cut the rubber/plastic ends off of the spade connectors, open up two paper clips (until they form a shape like a bug’s feelers), and attach the spade connectors to the feelers with more heat-shrink tubing.
    7. Build a Robot at Home Step 8.jpg
      8
      Attach the feelers to the switches. Attach the feelers to the switches using the spade connectors and glue (if you need it, they should clip or slip on just fine).
    8. Build a Robot at Home Step 9.jpg
      9
      Turn it on by putting in batteries. The robot should move in much the same way a roomba does. It just won’t clean your floor. Probably. Congratulations! Make sure to teach your little guy the Three Laws of Robotics.

      Edited by Spartan001, Natacha Vieira, Tarun Parwani, Teresa and 32 others
      Do you want to learn how to build your own robot? This is easy and quite cheap to do! The tutorial below will instruct you on how to build a BeetleBot, which moves very similarly to a Roomba. This is a great introductory robotics project for almost any age or experience level.

      Warnings

    9. Be careful using all tools.
    10. Don’t put the batteries in the battery holder until you’re done. You don’t want to shock yourself.

Wednesday, 29 May 2013

How To Make a Water Weheel?

Make a Water Wheel

In this project, capture the power of water using a device that has been around for centuries: a water wheel. Water wheels were used to grind grain, saw wood, and pump water.
Materials:
  • Corrugated cardboard or foam board (can be purchased at a store like Wal-Mart)
  • Flat top push pins, finishing nails, sewing pins or a hot glue gun
  • Pen or pencil
  • Wooden skewer (found in the kitchen section of a store like Wal-Mart)
  • Protractor or six inch diameter round object to trace
  • Scissors or box cutter
  • Ruler
  • String
  • Tiny bucket (like an egg carton section used to hold an egg)
(To just see the general principal of a water wheel at work with a one time experiment, you can use cardboard and white glue. If you would like your water wheel to last under numerous experiments in the water, go for the more water proof option by using foam board and pins. Hot glue is waterproof and can be used in place of the pins if making the foam board water wheel.)
Procedure:
  1. Down one short side of the foam board or cardboard, make a straight line two inches from the edge of the foam board. Divide this section into ten 1.5 inch segments.  These will be your paddles. Using the protractor, trace out two circles on the foam board, marking the center of the circle using your protractor. This is where your axle will connect the two halves of your water wheel. (The axle is the shaft that the wheel rotates on.)
  2. To make the stand for your water wheel, you may consider tracing this pattern.  Just click on the link to download and print it. The size of this pattern works best for a water wheel with a 6 inch diameter (the size made with a 6 inch long protractor). Cut out the pattern along the solid black lines, NOT along the dotted lines. Trace two of the legs on the foam board, and two of the support beams. (The support beam is the rectangle.)
  3. Cut out the water wheel pieces from the foam board or cardboard with scissors or a box cutter. Have an adult help you!
  4. On one of the halves of the water wheel, use the protractor to mark the placement of the paddles at about 40 º intervals. Angle the paddles toward the center of the wheel like the spokes of a bicycle. Use glue or pins to attach the short end of the paddles so that they line up on the markings on the wheel. Attach the other half of the water wheel to the paddles. Carefully insert the skewer through the centers of the wheels. Set the water wheel aside.
  5. To make the stand for the water wheel, take one leg and use pins or glue to attach the support beams to the leg at the dotted lines. Take the other leg and attach it to the support beams opposite of the first leg. To increase support for your stand, you can attach the optional base to the bottom of the stand.
  6. Place the water wheel on the stand, with the axle (skewer) resting in the grooves at the top of the stand.
  7. Place your water wheel in the kitchen sink. Open the faucet so that a small amount of water runs out and spins the wheel. Experiment with the placement of the wheel under the stream of water and the amount of water coming out to see what works best.
  8. Watch your water wheel at work by attaching a bucket to the axle.  Punch holes into the top of the egg carton section with a skewer so that a piece of string can be looped through to make a handle. Attach a larger piece of string from the handle of the bucket to the axel of the water wheel. Experiment with how much weight can be lifted in the bucket using the power of water.


Solar & Alternative Energy Kits

 

Materials:

  • Cardboard pizza box (the kind delivered pizza comes in)
  • Box knife or scissors
  • Aluminum foil
  • Clear tape
  • Plastic wrap (a heavy-duty or freezer zip lock bag will also work)
  • Black construction paper
  • Newspapers
  • Ruler, or wooden spoon


What to Do:
diy solar oven

  1. Use a box knife or sharp scissors to cut a flap in the lid of the pizza box. Cut along three sides, leaving about an inch between the sides of the flap and the edges of the lid. Fold this flap out so that it stands up when the box lid is closed.
  2. Cover the inner side of the flap with aluminum foil so that it will reflect rays from the sun. To do this, tightly wrap foil around the flap, then tape it to the back, or outer side of the flap.
  3. Use clear plastic wrap to create an airtight window for sunlight to enter into the box. Do this by opening the box and taping a double layer of plastic wrap over the opening you made when you cut the flap in the lid. Leave about an inch of plastic overlap around the sides and tape each side down securely, sealing out air. If you use a plastic bag, cut out a square big enough to cover the opening, and tape one layer over the opening.
  4. Line the bottom of the box with black construction paper - black absorbs heat. The black surface is where your food will be set to cook.
  5. To insulate your oven so it holds in more heat, roll up sheets of newspaper and place them on the bottom of the box. Tape them down so that they form a border around the cooking area. The newspaper rolls should make it so that the lid can still close, but there is a seal inside of the box, so air cannot escape.
  6. The best hours to set up your solar oven are when the sun is high overhead - from 11 am to 3 pm. Take it outside to a sunny spot and adjust the flap until the most sunlight possible is reflecting off the aluminum foil and onto the plastic-covered window. Use a ruler to prop the flap at the right angle. You may want to angle the entire box by using a rolled up towel.
  7. You can make toast by buttering a slice of bread, or sprinkling cheese on it, then letting the sun do the rest. Cooking a hot dog or making nachos with chips and cheese are also fun treats to make in your solar oven! It would also work great to heat up leftovers. So the paper at the bottom doesn't get dirty, put what you would like to cook on a clear plastic or glass plate. A pie plate would work well.
  8. To take food out of the oven, open up the lid of the pizza box, and using oven mitts or potholders, lift the glass dish out of the oven.


What's happening?

The heat from the sun is trapped inside of your pizza box solar oven, and it starts getting very hot. Ovens like this one are called collector boxes, because they collect the sunlight inside. As it sits out in the sun, your oven eventually heats up enough to melt cheese, or cook a hot dog! How does it happen? Rays of light are coming to the earth at an angle. The foil reflects the ray, and bounces it directly into the opening of the box. Once it has gone through the plastic wrap, it heats up the air that is trapped inside. The black paper absorbs the heat at the bottom of the oven, and the newspaper make sure that the heat stays where it is, instead of escaping out the sides of the oven.

Your solar oven will reach about 200° F on a sunny day, and will take longer to heat things than a conventional oven. Although this method will take longer, it is very easy to use, and it is safe to leave alone while the energy from the sun cooks your food. If you do not want to wait long to have a solar-cooked dish, try heating up something that has already been cooked, like leftovers, or a can of soup. Putting solid food in a glass dish and liquids in a heavy plastic zip lock bag works well. You can also pre-heat your oven by setting it in direct sun for up to an hour.

Other recipes you may want to try are making baked potatoes, rice with vegetables, chocolate fondue, s'mores, and roasted apples with cinnamon and sugar. Even on partly cloudy days there may be enough heat and light from the sun to slow cook a special dish. Here are a few tips for having success with your solar oven:

  • Stir liquids (if you're cooking something like fondue, rice, or soup) every 10 minutes. You can rotate solid food every 10-15 minutes as well, so it cooks evenly.
  • Reposition your solar oven when needed, so that it faces direct sunlight. You should be checking periodically on your oven, to make sure it is in the sun.
  • Make sure that the foil-covered flap is reflecting light into the pizza box, through the plastic-covered window.

Monday, 27 May 2013

Let's Make Our Own Helicopter


This Heli-Max Axe Micro CX model helicopter is an example of a micro-sized coaxial model. Note the size comparison with the cellular telephone at right.
Radio-controlled helicopters (also RC helicopters) are model aircraft which are distinct from RC airplanes because of the differences in construction, aerodynamics, and flight training. Several basic designs of RC helicopters exist, of which some (such as those with collective pitch, meaning blades which rotate on their longitudinal axis to vary or reverse lift so the pitch can be altered and can therefore change the angle of attack) are more maneuverable than others. The more maneuverable designs are often harder to fly, but benefit from greater aerobatic capabilities.
Flight controls allow pilots to control the collective and throttle (usually linked together), the cyclic controls (pitch and roll), and the tail rotor (yaw). Controlling these in unison enables the helicopter to perform most[citation needed] of the same maneuvres as full-sized helicopters, such as hovering and backwards flight, and many that full-sized helicopters cannot, such as inverted flight (where collective pitch control provides negative blade pitch to hold heli up inverted, and pitch/yaw controls must be reversed by pilot).
The various helicopter controls are effected by means of small servo motors, commonly known as servos. A piezoelectric gyroscope is typically used on the tail rotor (yaw) control to counter wind- and torque-reaction-induced tail movement. This "gyro" does not itself apply a mechanical force, but electronically adjusts the control signal to the tail rotor servo.
The engines typically used to be methanol-powered two-stroke motors, but electric brushless motors combined with a high-performance lithium polymer battery (or lipo) are now more common and provide improved efficiency, performance and lifespan compared to brushed motors, while decreasing prices bring them within reach of hobbyists. Gasoline and jet turbine engines are also used.

Contents

  • 1 Types of R/C helicopters
    • 1.1 Glow Fuel (also called Nitro Fuel)
    • 1.2 Electric
  • 2 Radio gear
    • 2.1 Radio
    • 2.2 Modulation
      • 2.2.1 PCM
      • 2.2.2 PPM
    • 2.3 Spread spectrum
    • 2.4 Controls
  • 3 Construction
  • 4 Competition
  • 5 Commercial applications
  • 6 Miniature helicopters
  • 7 References

Types of R/C helicopters

Common power sources of R/C helicopters are Glow Fuel (also called Nitro Fuel - nitromethane-methanol), electric batteries, gasoline (petrol) and turbine engines. For the first 40 years, glow fuel helicopters were the most common type produced. However, in the last 10 years, Electric powered helicopters have matured to a point where power and flight times have equaled glow fuel helicopters.
There have been two main types of systems to control the main rotors, mechanical mixing and Cyclic/Collective Pitch Mixing (CCPM). Most earlier helicopters used mechanical mixing. Today, nearly all R/C helicopter use CCPM.
Practical electric helicopters are a recent development but have rapidly developed and become more common, overtaking Glow fuel helicopters in common use. Turbine helicopters are also increasing in popularity, although the high cost puts them out of reach of most people.

Glow Fuel (also called Nitro Fuel)

Glow Fuel, or Nitro fuel helicopters (not to be confused with gas, or gasoline powered helicopters) have been made in several sizes over the years. These are referred to as the "class" of the helicopter. They include 1/2A class, 15 class, 30 class, 50 class, 60 class and 90 class. These class numbers originated from the size of engine (engine displacement measured in cubic inches) used in the different models. For example, a helicopter with a .30 cubic inch engine is a "30 class" and a helicopter with a .90 cubic inch engine was referred to as a "90 class" helicopter. The bigger and more powerful the engine, the larger the main rotor blade that it can turn and hence the bigger the aircraft overall. Typical flight time for nitro helicopters is 7–15 minutes depending on the engine size and tuning. The maximum height of operation for RC helicopters, be it glow fuel, gasoline, turbine or electric, is effectively limited to the height at which the model is still visible. Most quality radio control systems have a range of over a mile, when the model would be long out of sight.

Electric


The 252 km/h fast electric helicopter TDR
Two small electric helicopters emerged in the mid-1990s. These were the Kalt Whisper and the Kyosho EP Concept, flying on 7/8 1200 mah NiCad batteries with brushed motors. However, the `540' brushed sized motors were on the limit of current draw, often 20-25 amps on the `hotter' motors, hence brush and commutator problems were common.
Recent advancements in battery technology are making electric flying more feasible in terms of flying time. Lithium polymer (LiPo) batteries are able to provide the high current required for high performance aerobatics while still remaining very light. Typical flight times are 4–12 minutes depending on the flying style and battery capacity.
In the past electric helicopters were used mainly indoors due to the small size and lack of fumes. Larger electric helicopters suitable for outdoor flight and advanced aerobatics have become a reality over the last few years and have become very popular. Their quietness has made them very popular for flying sites close to residential areas and in places such as Germany where there are strict noise restrictions. Nitro helicopters have also been converted to electric power by commercial and home made kits.
The smallest remote-controlled production model helicopter made (Guinness World Records 2006) is the Picooz Extreme MX-1 sold at many toy stores (although this is infrared controlled, not radio), electronics stores and internet stores, costing about $30 (£28). The next smallest is the standard Picooz helicopter.
Several models are in contention for the title of the smallest non-production remote-controlled helicopter, including the Pixelito family of micro helicopters, the Proxflyer family, and the Micro flying robot.
A recent innovation is that of coaxial electric helicopters. The system's simple direction control and freedom from torque induced yaw have, in recent years, made it a good candidate on small models for beginner and/or indoor use. Models of this type, as in the case of a full-scale helicopter, eliminate rotational torque and can have extremely quick control response, both of which are very pronounced in a CCPM model.
While a coaxial model is very stable and can be flown indoors even in tight quarters, such a helicopter has limited forward speed, especially outdoors. Most models are fixed-pitch, i.e. the collective pitch of the blades cannot be controlled, plus the cyclic control is only applied to the lower rotor. Compensating for even the slightest breeze causes the model to climb rather than to fly forward even with full application of cyclic. More advanced coaxial constructions with two swash plates and/or pitch control - common for the big coaxial helicopters like Kamovs - have been realized as models in individual projects but have not seen the mass market as of 2009.

Radio gear

Radio

Small fixed-pitch helicopters need a 4-channel radio (throttle, elevator, aileron, rudder), although micro helicopters that utilize a 2-channel infrared control system also exist; while collective-pitch models need a minimum of 5 channels with 6 being most common (throttle, collective pitch, elevator, aileron, rudder and gyro gain). Because of the normal interaction of the various control mechanisms, advanced radios include adjustable mixing functions, such as throttle/collective and throttle/rudder.
Radio prices vary from $50–$3,000 USD.
Well-known manufacturers of helicopter-specific radio controllers include: JR, Spektrum, Futaba, Hitec, Sanwa (known as "Airtronics" in North America), Multiplex (a division of Hitec), and OrangeRX. The original preferred user interface for helicopter-oriented RC transmitters at the beginning of the RC helicopter hobby, from the early 1970s through about 1990, was the so-called "single-stick" or "knobby" style of multi-channel RC transmitter, possessing a single primary two-axis joystick with a special rotatable, self-centering knob atop the single joystick's shaft for all three of the helicopter's aerodynamic controls, combined into only one primary control mechanism. The horizontal/vertical joystick movements of such a joystick provide cyclic control, and the knob is used for operating the tail rotor control. Such radios became unavailable as factory-built new units at the start of the 1990s, but newer units are still made by RC-flying electronics hobbyists well into the 21st century in North America for their own personal use, for flying both RC helicopters and fixed-wing RC model aircraft.

Modulation

Early Radio Controls Systems used AM (Amplitude Modulation) to transmit their signals. In the late 70's, FM (Frequency Modulation) became more commonplace.

PCM

Pulse Code Modulation. A scheme in which the commanded position for each servo is transmitted as a digitally encoded number. Manufacturers use their own proprietary system to encode this number with various levels of precision (i.e. variable number of bits per servo position). JR use Z-PCM (9 bits, 512 different values: 0...511) then S-PCM (10 bits, 1024 values: 0...1023). Futaba use PCM-1024 and G3 PCM (11 bits, 2048 values: 0...2047). With PCM not all positions are broadcasted at one time (each frame) to save time. The odd numbered positions are sent as absolute in one frame, with the even sent only as differences from their previous values. The next frame the opposite is done. PCM includes a checksum at the end of the frame to check the signal's validity. Hence, if there is interference and the signal arrives distorted at the Receiver, utilizing the checksum it is able to know if it is the original. In case it is not, a feature called Fail-Safe is implemented to set servo positions to a predefined position, or to hold them at the last valid position.

PPM

Pulse-position modulation. A scheme in which the commanded position for each servo is transmitted as the duty-cycle of the transmitted pulses 1 per servo position. PPM is cheaper than PCM and is generally used in low-end helicopters. The lack of a failsafe in PPM makes it more suited to small, less dangerous models. Higher-end radios offer PCM and PPM modulation for better compatibility with all radio receivers.

Spread spectrum [


Spektrum DX6i six-channel spread spectrum computerized aircraft radio which may be used for both helicopters and fixed-wing models
Systems such as FHSS(Frequency-hopping spread spectrum) used by Futaba employ frequency hopping on the 2.4 GHz band instead of the various frequencies in the lower MHz ranges. The advantage is that radios are no longer using a fixed frequency during flight, mitigating the risk of interference on that fixed frequency.
Systems such as Spektrum and JR use the DSM2 DSSS(Direct-sequence spread spectrum) method, where they transmit on a pair of fixed channels chosen when the radio and receiver are turned on. Any subsequent systems would avoid using these channels and continue searching for another unused pair of channels.
With either method many radios can be transmitting at once without interfering with each other. The Futaba systems change frequency approximately every two milliseconds, so even if two transmitters are using the same channel they are not doing so for long. The pilot will not notice any abnormal behavior of the model in the 1/500th of a second that they are interfering. This gives one the advantage of turning on a transmitter without regard to channels currently in use by other pilots' radios.
One downside to 2.4 GHz is that precautions must be taken during installation since certain materials such as carbon fiber can mask the signal. In some cases, "satellite" receivers with secondary antennas need to be used to maintain better line-of-sight with the transmitter radio. Another drawback is that a 2.4 GHz standard has yet to evolve so that receivers and transmitters can be mixed regardless of their respective manufacturer.

Controls

RC Helicopters usually have at least four controls: Roll - Cyclic Pitch, Elevator (Fore-Aft Cyclic Pitch), Rudder (Yaw) and Pitch/Throttle (Collective Pitch/Power).
For simple flight, the radio is usually configured such that pitch is around -1 degree at 0% throttle stick, and somewhere around 10 degrees at 100% throttle stick. It is also necessary to modulate the throttle in conjunction with the pitch so that the model maintains a constant 'head speed' (the rotor's RPM). This is beneficial for consistent and smooth flight performance.
If aerobatic '3D' performance is desired, then the 'idle up' mode of flight is used. In this mode, the collective pitch ranges from its negative limit at 0% throttle stick input, up to its positive limit at 100% throttle stick. The throttle, on the other hand, is modulated automatically by the radio transmitter to maintain a constant head speed and is usually at its lowest value when the throttle stick is centered and the pitch is zero. This mode allows the rotor to produce a thrust 'upwards' (by using negative pitch) which, when the model is inverted, allows sustained inverted flight. Usually a more advanced computer radio is used for this kind of flying, which allows customization of the throttle-collective mix.
The cyclic and yaw controls are not by definition different in these two modes, though 3D pilots may configure their models to be much more responsive.

Construction


Radio controlled model of a Bell 222 helicopter with pilot.
Construction is typically of plastic, glass-reinforced plastic, aluminium or carbon fiber. Rotor blades are typically made of wood, fiberglass or carbon fiber. Models are typically purchased in kit form from one of about a dozen popular manufacturers and take 5 to 20 hours to completely assemble.
These model helicopters contain many moving parts analogous to those on full-size helicopters, from the swashplate to rotor and everything in between.
The construction of helicopters has to be more precise than for fixed-wing model aircraft, because helicopters are susceptible to even the smallest of vibrations, which can cause problems when the helicopter is in flight.
Additionally, the small size and low weight of R/C helicopters and their components means that control inputs, especially cyclic (pitch and roll) can have a very fast response, and cause a rotation rate much faster than the equivalent input might produce on a full-size aircraft. In some cases, this quick response can make the model unnecessarily difficult to fly. For this reason, most model helicopters do not use the (simpler) Bell rotor head design, but instead use the Hiller design with a flybar, or Bell-Hiller mixing, the former providing a much greater degree of stability, and the latter mixing the quick response of the Bell system with the stability of the Hiller design. Some models use the simple Bell design, but this is limited mainly to scale models that are more challenging to fly, or models using advanced electronic stabilizing equipment.
To reduce mechanical complexity and increase precision of the control of the swashplate some model helicopters use Cyclic/collective pitch mixing.

Competition

Aerobatic helicopter flying has historically followed the Fédération Aéronautique Internationale rules, which for helicopters are labelled F3C. These include a predetermined routine of hovering and aerobatics.
An advanced form of RC helicopter flying is called 3D. During 3D flying, helicopters perform advanced aerobatics, sometimes in a freestyle form, or in a predetermined set of moves drawn up by the organisers of the competition. There are a number of 3D competitions around the world, two of the best known being the 3D Masters in the UK and the eXtreme Flight Championship (XFC) in the USA.

Commercial applications

Although RC helicopters are generally used by hobbyists for recreational purposes, they are sometimes used in applications such as low altitude aerial photography, filming, policing, and remote observation or inspection. Some companies make RC helicopters specifically for these uses.
Recent (2006) FAA regulations grounding all commercial RC model flights have been upgraded to require formal FAA certification before permission to fly at any altitude in USA.

Miniature helicopters

Miniature helicopters are remotely controlled helicopters with a weight ranging from hundred grams to a few grams. Most in production are toys aimed at hobbyists and enthusiasts. In addition there are many companies making prototypes for military and security applications. Miniature helicopters are popular demonstrations for the latest technologies in miniaturization.
Examples of these types of miniaturized models are the E-Flite Blade CX and CX2 and the Picoo Z, a popular consumer model. Also is the Proxflyer, a prototype and basis for many production models. One final example is a one-off prototype and technology demonstration item that was developed by Seiko Epson and demonstrated at the International Robot Exhibition in Tokyo is the Seiko Epson Micro flying robot.
Miniaturization

Anatomy of a miniature helicopter
Techniques involve reduction of weight and complexity compared to normal sized RC helicopters:
  • Use of densest power sources available, such as lithium polymer.
  • Battery capacity only enough for a short flight, typically a few minutes.
  • Miniature DC motors.
  • Electronics made of SMD components and ASIC chips.
  • Light plastics or carbon fiber fixtures and structure.
  • Infrared control instead of radio.
  • Auto-stabilization with Stabilizer bar
  • No servos; directional control only via variable power to the tail rotor.

Saturday, 9 June 2012

SOUND

Propagation of sound

Sound is a sequence of waves of pressure that propagates through compressible media such as air or water. (Sound can propagate through solids as well, but there are additional modes of propagation). During propagation, waves can be reflected, refracted, or attenuated by the medium.[2]

The behavior of sound propagation is generally affected by three things:
A relationship between density and pressure. This relationship, affected by temperature, determines the speed of sound within the medium.
The propagation is also affected by the motion of the medium itself. For example, sound moving through wind. Independent of the motion of sound through the medium, if the medium is moving, the sound is further transported.
The viscosity of the medium also affects the motion of sound waves. It determines the rate at which sound is attenuated. For many media, such as air or water, attenuation due to viscosity is negligible.

When sound is moving through a medium that does not have constant physical properties, it may be refracted (either dispersed or focused).[2]
Perception of sound

Human ear

The perception of sound in any organism is limited to a certain range of frequencies. For humans, hearing is normally limited to frequencies between about 20 Hz and 20,000 Hz (20 kHz)[3], although these limits are not definite. The upper limit generally decreases with age. Other species have a different range of hearing. For example, dogs can perceive vibrations higher than 20 kHz, but are deaf to anything below 40 Hz. As a signal perceived by one of the major senses, sound is used by many species for detecting danger, navigation, predation, and communication. Earth's atmosphere, water, and virtually any physical phenomenon, such as fire, rain, wind, surf, or earthquake, produces (and is characterized by) its unique sounds. Many species, such as frogs, birds, marine and terrestrial mammals, have also developed special organs to produce sound. In some species, these produce song and speech. Furthermore, humans have developed culture and technology (such as music, telephone and radio) that allows them to generate, record, transmit, and broadcast sound. The scientific study of human sound perception is known as psychoacoustics.
Physics of sound

Spherical compression waves

The mechanical vibrations that can be interpreted as sound are able to travel through all forms of matter: gases, liquids, solids, and plasmas. The matter that supports the sound is called the medium. Sound cannot travel through a vacuum.
Longitudinal and transverse waves

Sound is transmitted through gases, plasma, and liquids as longitudinal waves, also called compression waves. Through solids, however, it can be transmitted as both longitudinal waves and transverse waves. Longitudinal sound waves are waves of alternating pressure deviations from the equilibrium pressure, causing local regions of compression and rarefaction, while transverse waves (in solids) are waves of alternating shear stress at right angle to the direction of propagation.

Matter in the medium is periodically displaced by a sound wave, and thus oscillates. The energy carried by the sound wave converts back and forth between the potential energy of the extra compression (in case of longitudinal waves) or lateral displacement strain (in case of transverse waves) of the matter and the kinetic energy of the oscillations of the medium.
Sound wave properties and characteristics

Sinusoidal waves of various frequencies; the bottom waves have higher frequencies than those above. The horizontal axis represents time.

Sound waves are often simplified to a description in terms of sinusoidal plane waves, which are characterized by these generic properties:
Frequency, or its inverse, the period
Wavelength
Wavenumber
Amplitude
Sound pressure
Sound intensity
Speed of sound
Direction

Sometimes speed and direction are combined as a velocity vector; wavenumber and direction are combined as a wave vector.

Transverse waves, also known as shear waves, have the additional property, polarization, and are not a characteristic of sound waves.
Speed of sound

U.S. Navy F/A-18 breaking the sound barrier. The white halo is formed by condensed water droplets thought to result from a drop in air pressure around the aircraft (see Prandtl-Glauert Singularity).[4][5]
Main article: Speed of sound

The speed of sound depends on the medium the waves pass through, and is a fundamental property of the material. In general, the speed of sound is proportional to the square root of the ratio of the elastic modulus (stiffness) of the medium to its density. Those physical properties and the speed of sound change with ambient conditions. For example, the speed of sound in gases depends on temperature. In 20 °C (68 °F) air at the sea level, the speed of sound is approximately 343 m/s (1,230 km/h; 767 mph) using the formula "v = (331 + 0.6 T) m/s". In fresh water, also at 20 °C, the speed of sound is approximately 1,482 m/s (5,335 km/h; 3,315 mph). In steel, the speed of sound is about 5,960 m/s (21,460 km/h; 13,330 mph).[6] The speed of sound is also slightly sensitive (a second-order anharmonic effect) to the sound amplitude, which means that there are nonlinear propagation effects, such as the production of harmonics and mixed tones not present in the original sound (see parametric array).
Acoustics
Main article: Acoustics

Acoustics is the interdisciplinary science that deals with the study of all mechanical waves in gases, liquids, and solids including vibration, sound, ultrasound and infrasound. A scientist who works in the field of acoustics is an acoustician while someone working in the field of acoustics technology may be called an acoustical or audio engineer. The application of acoustics can be seen in almost all aspects of modern society with the most obvious being the audio and noise control industries.
Noise
Main article: Noise

Noise is a term often used to refer to an unwanted sound. In science and engineering, noise is an undesirable component that obscures a wanted signal.
Sound pressure level
Main article: Sound pressureSound measurements
Sound pressure p, SPL
Particle velocity v, SVL
Particle displacement ξ
Sound intensity I, SIL
Sound power Pac
Sound power level SWL
Sound energy
Sound energy density E
Sound energy flux q
Acoustic impedance Z
Speed of sound c
Audio frequency AF
v · t · e


Sound pressure is the difference, in a given medium, between average local pressure and the pressure in the sound wave. A square of this difference (i.e., a square of the deviation from the equilibrium pressure) is usually averaged over time and/or space, and a square root of this average provides a root mean square (RMS) value. For example, 1 Pa RMS sound pressure (94 dBSPL) in atmospheric air implies that the actual pressure in the sound wave oscillates between (1 atm Pa) and (1 atm Pa), that is between 101323.6 and 101326.4 Pa. Such a tiny (relative to atmospheric) variation in air pressure at an audio frequency is perceived as a deafening sound, and can cause hearing damage, according to the table below.

As the human ear can detect sounds with a wide range of amplitudes, sound pressure is often measured as a level on a logarithmic decibel scale. The sound pressure level (SPL) or Lp is defined as

where p is the root-mean-square sound pressure and is a reference sound pressure. Commonly used reference sound pressures, defined in the standard ANSI S1.1-1994, are 20 µPa in air and 1 µPa in water. Without a specified reference sound pressure, a value expressed in decibels cannot represent a sound pressure level.

Since the human ear does not have a flat spectral response, sound pressures are often frequency weighted so that the measured level matches perceived levels more closely. The International Electrotechnical Commission (IEC) has defined several weighting schemes. A-weighting attempts to match the response of the human ear to noise and A-weighted sound pressure levels are labeled dBA. C-weighting is used to measure peak levels.
Equipment for dealing with sound

Equipment for generating or using sound includes musical instruments, hearing aids, sonar systems and sound reproduction and broadcasting equipment. Many of these use electro-acoustic transducers such as microphones and loudspeakers.
Sound measurement
Decibel, Sone, mel, Phon, Hertz
Sound pressure level, Sound pressure
Particle velocity, Acoustic velocity
Particle displacement, Particle amplitude, Particle acceleration
Sound power, Acoustic power, Sound power level
Sound energy flux
Sound intensity, Acoustic intensity, Sound intensity level
Acoustic impedance, Sound impedance, Characteristic impedance
Speed of sound, Amplitude